Preferencje help
Widoczny [Schowaj] Abstrakt
Liczba wyników
2017 | 9 | nr 1 | 203--212
Tytuł artykułu

Combining Ideas in Crowdsourced Idea Generation

Warianty tytułu
Języki publikacji
Collecting ideas through crowdsourcing has become a common practice for companies to benefit from external ideas and innovate. It is desirable that crowd members build on each other's ideas to achieve synergy. This study proposes and verifies a new method for idea combination which can result in combined ideas that are both novel and useful. The domain-specific knowledge of crowd members does not influence the effectiveness of such idea combination. The new method can be used for collecting highly creative ideas from the crowd. The implications for future research are discussed. (original abstract)
Opis fizyczny
  • Kean University College of Business and Public Management Union, New Jersey, United States
  • Kean University College of Business and Public Management Union, New Jersey, United States
  • Kean University College of Business and Public Management Union, New Jersey, United States
  • Afuah, A., Tucci, C.L., 2012. Crowdsourcing as a Solution to Distant Search. Academy of Management Review, 37(3), pp.355-375.
  • Althuizen, N., and Wierenga, B., 2014. Supporting Creative Problem Solving with a Case-based Reasoning System. Journal of Management Information Systems, 31(1), pp.309-340.
  • Bayus, Barry L., 2013. Crowdsourcing New Product Ideas Over Time: An Analysis of the Dell IdeaStorm Community. Management Science, 59(1), pp.226-244.
  • Berg, J.M., 2014. The Primal Mark: How the Beginning Shapes the End in the Development of Creative Ideas. Organizational Behavior and Human Decision Processes, 125(1), pp.1-17.
  • Burroughs, J.E., Dahl, D.W., Moreau, C.P., Chattopadhyay, A., and Gorn, G.J., 2011. Facilitating and Rewarding Creativity During New Product Development. Journal of Marketing, 75(4), pp.53-67.
  • Cassiman, B., and Valentini, G., 2016. Open Innovation: Are Inbound and Outbound know-Ledge Flows Really Complementary? Strategic Management Journal, 37(6), pp.1034-1046.
  • Chan, J., and Schunn, C.D., 2015. The Importance of Iteration in Creative Conceptual Combination. Cognition 145, pp.104-115.
  • Chesbrough, H.W., 2011. Bringing Open Innovation to Services. MIT Sloan Management Review, 52(2), pp.85-90.
  • Couger, J.D., Higgins, L.F., and McIntyre, S.C., 1993. (Un)structured Creativity in Information Systems Organizations. MIS Quarterly 17(4), pp.375-394.
  • Dean, D.L., Hender, J.M., Rodgers, T.L., and Santanen, E., 2006. Identifying Good Ideas: Constructs and Scales for Idea Evaluation. Journal of Association for Information Systems, 7(10), pp.646-699.
  • Dugosh, K.L., and Paulus, P.B., 2005. Cognitive and Social Comparison Processes in Brainstorming. Journal of experimental social psychology, 41(3), pp.313-320.
  • Ebner, W., Leimeister, J.M., and Krcmar, H., 2009. Community Engineering for Innovations: The Ideas Competition as a Method to Nurture a Virtual Community for Innovations. R & D Management, 39(4), pp.342-356.
  • Fleming, L., 2001. Recombinant Uncertainty in Technological Search. Management science, 47(1), pp.117-132.
  • Garfield, M.J., Taylor, N.J., Dennis, A.R., and Satzinger, J.W., 2001. Research Report: Modifying Paradigms - Individual Differences, Creativity Techniques, and Exposure to Ideas in Group Idea Generation. Information Systems Research, 12(3), pp.322-333.
  • Girotra, K., Terwiesch, C., and Ulrich, K.T., 2010. Idea Generation and the Quality of the Best Idea. Management Science, 56(4), pp.591-605.
  • Hennessey, B.A., and Amabile, T.M., 2010. Creativity. Annual Review of Psychology, 61, pp.569-598.
  • Howe, J., 2006. The Rise of Crowdsourcing. Wired, 14(6), pp.1-4.
  • Jansson, D., and Smith, S., 1991. Design Fixation. Design Studies, 12(1), pp.3-11.
  • Kittur, A., Nickerson, J.V., Bernstein, M., Gerber, E., Shaw, A., Zimmerman, J., Lease, M., and Horton, J., 2013. The Future of Crowd Work. Proceedings of the 2013 Conference on Computer Supported Cooperative Work, pp.1301-1318.
  • Knoll, S.W., and Horton, G., 2011. Changing the Perspective: Using a Cognitive Model to Improve Think Lets for Ideation. Journal of Management Information Systems, 28(1), pp.85-114.
  • Kohn, N.W., Paulus, P.B., and Choi, Y., 2011. Building on the Ideas of Others: An Examination of the Idea Combination Process. Journal of Experimental Social Psychology, 47(3), pp.554-561.
  • Laursen, K., 2011. User-producer Interaction as a Driver of Innovation: Costs and Advantages in an Open Innovation Model. Science and Public Policy, 38, pp.713-723.
  • Leimeister, J.M., Huber, M., Bretschneider, U., and Krcmar, H., 2009. Leveraging Crowdsourcing: Activation-Supporting Components for IT-Based Ideas Competition. Journal of Management Information Systems, 26(1), pp.197-224.
  • Lilien, G., Morrison, P.D., Searls, K., Sonnack, M. and von Hippel E., 2002. Performance Assessment of the Lead User Generation Process for New Product Development. Management Science, 48, pp.1042-1059.
  • Luo, L., and Toubia, O., 2015. Improving Online Idea Generation Platforms and Customizing the Task Structure on the Basis of Consumers' Domain-Specific Knowledge. Journal of Marketing, 79(5), pp.100-114.
  • Majchrzak, A., and Malhotra, A., 2013. Towards an Information Systems Perspective and Research Agenda on Crowdsourcing for Innovation. The Journal of Strategic Information Systems, 22(4), pp.257-268.
  • Massetti, B., 1996. An Empirical Examination of the Value of Creativity Support Systems on Idea Generation. MIS quarterly, 20(1), pp.83-97.
  • Michelucci, P., and Dickinson, J.L., 2016. The Power of Crowds. Science, 35(1), pp.32-33.
  • Mitchell, A., and Dacin, P.A., 1996. The Assessment of Alternative Measures of Consumer Expertise. Journal of Consumer Research, 23(3), pp.219-239.
  • Nijstad, B.A., and Stroebe, W., 2006. How the Group Affects the Mind: A Cognitive Model of Idea Generation in Groups. Personality and Social Psychology Review, 10(3), pp.186-213.
  • Nishikawa, H., M. Schreier, and S. Ogawa., 2013. User-generated Versus Designer-Generated Products: A Performance Assessment at Muji. International Journal of Research in Marketing, 30, pp.160-167.
  • Osborn, A.F., 1953. Applied Imagination, New York: Scribners.
  • Perttula, M., and Sipilä, P., 2007. The Idea Exposure Paradigm in Design Idea Generation. Journal of Engineering Design, 18(1), pp.93-102.
  • Poetz, M.K., and Schreier, M., 2012. The Value of Crowdsourcing: Can Users Really compete with Professionals in Generating New Product Ideas? Journal of Product Innovation Management, 29(2), pp.245-256.
  • Przybylska, N., 2013. Crowdsourcing as a Method of Obtaining Information. Foundations of Management, 5(1), pp.43-51.
  • Riedl, C., Blohm, I., Leimeister, J.M., and Krcmar, H., 2013. The Effect of Rating Scales on Decision Quality and User Attitudes in Online Innovation Communities. International Journal of Electronic Commerce, 17(3), pp.7-36.
  • Rietzschel, E.F., Nijstad, B.A., and Stroebe, W., 2007. Relative Accessibility of Domain Knowledge and Creativity: The Effects of Knowledge Activation on the Quantity and Originality of Generated Ideas. Journal of Experimental Social Psychology, 43(6), pp.933-46.
  • Ren, J., Nickerson, J.V., Mason, W., Sakamoto, Y., and Graber, B., 2014. Increasing the Crowd's Capacity to Create: How Alternative Generation Affects the Diversity, Relevance and Effectiveness of Generated Ads. Decision Support Systems, 65, pp. 28-39.
  • Santanen, E. L., Briggs, R.O., De Vreede, G., 2004. Causal Relationships in Creative Problem Solving: Comparing Facilitation Interventions for Ideation. Journal of Management Information Systems, 20(4), pp.167-198.
  • Schilling, M.A., and Green, E., 2011. Recombinant Search and Breakthrough Idea Generation: An Analysis of High Impact Papers in the Social Sciences. Research Policy, 40(10), pp.1321-1331.
  • Schweitzer, F.M., Buchinger, W., Gassmann, O., and Obrist., M., 2012. Crowdsourcing Leveraging Innovation through Online Idea Competitions. Research-Technology Management, 55, pp.32-38.
  • Siangliulue, P., Arnold, K.C., Gajos, K.Z., and Dow, S.P., 2015. Toward Collaborative Ideation at Scale: Leveraging Ideas from Others to Generate More Creative and Diverse Ideas. Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work and Social Computing, pp.937-945.
  • Sio, U.N., Kotovsky, K., and Cagan, J., 2015. Fixation or Inspiration? A Meta-analytic Review of the Role of Examples on Design Processes. Design Studies, 39, pp.70-99.
  • Smith, S.M., Ward, T.B., and Schumacher, J.S., 1993. Constraining Effects of Examples in a Creative Generation Task. Memory and Cognition, 21(6), pp.837-845.
  • Summers, I., and White, D.E., 1976. Creativity Techniques: Toward Improvement of the Decision Process. Academy of management Review, 1(2), pp.99-108.
  • Terwiesch, C. and Ulrich, K.T., 2009. Innovation Tournaments: Creating and Selecting Exceptional Opportunities, Boston: Harvard Business School Press.
  • Toubia, O., 2006. Idea Generation, Creativity, and Incentives. Marketing Science, 25(5), pp.411-425.
  • Uzzi, B., Mukherjee, S., Stringer, M., and Jones, B., 2013. Atypical Combinations and Scientific Impact. Science, 342(6157), pp.468-472.
  • Wang, K., Nickerson, J.V., and Sakamoto, Y., 2013. Crowdsourced Idea Generation: The Effect of Exposure to an Original Idea. Proceedings of 2013 Americas Conference on Information Systems.
  • Wang, K., 2014. Factors Influencing the Adoption and Effective Use of Creativity Techniques in Business Settings: An Exploratory Study. Engineering Management Journal, 26(4), pp.29-37.
  • Yu, L., and Nickerson, J.V., 2011. Cooks or Cobblers? Crowd Creativity through Combination. Proceedings of Conference on Human Factors in Computing Systems, pp.1393-1402.
  • Yu, L, and Nickerson, J.V., 2013. An InternetScale Idea Generation System. ACM Transactions of Interactive Intelligent Systems, 3(1), pp. 2:1-2:24.
Typ dokumentu
Identyfikator YADDA

Zgłoszenie zostało wysłane

Zgłoszenie zostało wysłane

Musisz być zalogowany aby pisać komentarze.
JavaScript jest wyłączony w Twojej przeglądarce internetowej. Włącz go, a następnie odśwież stronę, aby móc w pełni z niej korzystać.