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2016 | 8 | nr 1 | 289--296
Tytuł artykułu

Several Remarks on the Role of Certain Positional and Social Games in the Creation of the Selected Statistical and Economic Applications

Warianty tytułu
Języki publikacji
The game theory was created on the basis of social as well as gambling games, such as chess, poker, baccarat, hex, or one-armed bandit. The aforementioned games lay solid foundations for analogous mathematical models (e.g., hex), artificial intelligence algorithms (hex), theoretical analysis of computational complexity attributable to various numerical problems (baccarat), as well as illustration of several economic dilemmas particularly in the case where the winner takes everything (e.g., noughts and crosses). A certain gambling games, such as a horse racing, may be successfully applied to verify a wide spectrum of market mechanism, for example, market effectiveness or customer behavior in light of incoming information regarding a specific product. One of a lot applications of the slot machine (one-armed bandit) is asymptotically efficient allocation rule, which was assigned by T.L. Lai and H. Robbins (1985). In the next years, the rule was developed by another and was named a multi-armed. The aim of the paper is to discuss these social games along with their potential mathematical models, which are governed by the rules predominantly applicable to the social and natural sciences. (original abstract)
Opis fizyczny
  • Warsaw University of Technology, Poland
  • Ananatharam, V., Varaiya, P., Warland, J., 1987. Asymptotically Efficient Allocation Rules for the Multiarmed Bandit Problem with Multiple Plays - Part I: I.I.D. Rewards. IEEE Transaction of Automatic Control, Vol. Ac-32, No. 11, pp.968-976.
  • Duda, R., 2010. Lwow School of Mathematics. Wroclaw: Wroclaw University Publishing House.
  • Ethier, S.N., 2010. The Doctrine of Chances: Probabilistic Aspects of Gambling. Berlin - Heidelberg: Springer Verlag.
  • Lai, T.L., Robbins, H., 1985. Asymptotically Efficient Adaptive Allocation Rules. Advanced in Applied Mathematics, Vol. 6, pp.4-22.
  • Mauldin, R.D., 1981. The Scottish Book. Mathematics from the Scottish Café. Boston - Basel - Stuttgart: Birkhausen.
  • Mycielski, J., 1992. Games with Perfect Information. In: R.J. Aumann, S. Hart (eds.). Handbook of Game theory with Economic Application, Vol. 1, North - Holland, Amsterdam, pp.20-40.
  • Pijanowski, L., 1972. Przewodnik gier (Game Guide). Warszawa: Iskry.
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