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2018 | nr 3 | 31--39
Tytuł artykułu

A Phenomenological Analysis of the Posthumanized Future Workplace

Warianty tytułu
Języki publikacji
EN
Abstrakty
Organizacje stają się coraz bardziej "technologicznie posthumanizowane" na skutek wprowadzenia do miejsca pracy robotów społecznych, AI, rzeczywistości wirtualnej i rozpowszechnionego przetwarzania. W artykule zastosowano podejście fenomenologiczne, aby przewidzieć i przeanalizować architektoniczne przemiany miejsc pracy wynikające z wyzwania, jakie posthumanizacja stawia wobec tradycyjnych antropocentrycznych paradygmatów miejsca pracy jako przestrzeni w "ludzkiej" skali z potrójną granicą, która jest czasoprzestrzennym filtrem.(abstrakt oryginalny)
EN
Increasingly, organizations are becoming "technologically posthumanized" through the integration of social robots, AI, virtual reality, and ubiquitous computing into the workplace. Here a phenomenological approach is used to anticipate architectural transformations of the workplace resulting from posthumanization's challenge to traditional anthropocentric paradigms of the workplace as a space that exists at "human" scale, possesses a trifold boundary, and serves as a spatiotemporal filter.(original abstract)
Rocznik
Numer
Strony
31--39
Opis fizyczny
Twórcy
  • Instytut Podstaw Informatyki PAN
Bibliografia
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  • Eltringham, M. [2018], "Stranger than we can imagine: the future of work and place in the twentyfirst century", In Creating the Productive Workplace: Places to Work Creatively, D. Clements-Croome (Ed.), 395-99, London: Routledge.
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  • Fleischmann, K.R. [2009], "Sociotechnical Interaction and Cyborg-Cyborg Interaction: Transforming the Scale and Convergence of HCI", The Information Society, 25(4), 227-35.
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  • Gladden, M.E. [2015], "Utopias and Dystopias as Cybernetic Information Systems: Envisioning the Posthuman Neuropolity", Creatio Fantastica 3(50).
  • Gladden, M.E. [2016], Sapient Circuits and Digitalized Flesh: The Organization as Locus of Technological Posthumanization, Indianapolis: Defragmenter Media.
  • Heragu, S.S. [2016], Facilities Design, Fourth Edition, Boca Raton: CRC Press.
  • Herbrechter, S. [2013], Posthumanism: A Critical Analysis. London: Bloomsbury.
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  • Ingarden, R. [1987], "O odpowiedzialności i jej podstawach ontycznych", trans. A. Węgrzecki, In Książeczka o człowieku. Kraków: Wydawnictwo Literackie.
  • Jerald, J. [2015], The VR Book: Human-Centered Design for Virtual Reality. New York: Morgan & Claypool Publishers.
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  • Murata, S., Kurokawa, H. [2007], "Self-Reconfigurable Robots", IEEE Robotics & Automation Magazine 14(1), 71-78.
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  • Quoquab, F., Salam, Z.A. and Halimah, S. [2015], "Does Cyberloafing Boost Employee Productivity?", In 2015 International Symposium on Technology Management and Emerging Technologies (ISTMET), 119-22.
  • Shih, J. [2004], "Project time in Silicon Valley", Qualitative Sociology 27(2), 223-45.
  • Stegmeier, D. [2008], Innovations in Office Design: The Critical Influence Approach to Effective Work Environments, Hoboken: Wiley.
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  • Won, A.S., Bailenson, J., Lee, J. and Lanier, J. [2015], "Homuncular Flexibility in Virtual Reality." Journal of Computer-Mediated Communication, 20(3), 241-59.
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Typ dokumentu
Bibliografia
Identyfikator YADDA
bwmeta1.element.ekon-element-000171535009

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